@startuml
sprite $hospital [48x48/16] {
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}


!define FA6_HOSPITAL(_alias) ENTITY(rectangle,black,hospital,_alias,FA6 HOSPITAL)
!define FA6_HOSPITAL(_alias, _label) ENTITY(rectangle,black,hospital,_label, _alias,FA6 HOSPITAL)
!define FA6_HOSPITAL(_alias, _label, _shape) ENTITY(_shape,black,hospital,_label, _alias,FA6 HOSPITAL)
!define FA6_HOSPITAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,hospital,_label, _alias,FA6 HOSPITAL)
skinparam folderBackgroundColor<<FA6 HOSPITAL>> White
@enduml